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Technologies / Programming

Building AR Applications for iPhone and iPad

The training provides comprehensive knowledge in building augmented reality applications for iOS devices using Apple's ARKit framework. The program focuses on practical aspects of AR development, from environment understanding through object placement to advanced interactions. Participants create their own AR applications through intensive workshop sessions.

Issues

  • ARKit framework
  • World tracking
  • Plane detection
  • Image recognition
  • Face tracking
  • Object detection
  • Scene reconstruction
  • Lighting estimation
  • AR interaction design
  • Performance optimization
  • Testing AR applications
  • App Store publishing

Benefits

  • After completing the training, participants will be able to build professional AR applications for iOS devices
  • They will gain skills in implementing various ARKit features including tracking and detection
  • They will learn to design intuitive AR user experiences
  • They will understand performance optimization and publishing requirements for AR apps

Who is this training for?

iOS developers expanding into AR development
Mobile application programmers interested in AR
Game developers building AR experiences
Software architects designing immersive applications
UX designers working with AR interfaces
Creative technologists exploring AR possibilities

Prerequisites

  • Knowledge of Swift programming
  • Experience with iOS development
  • Understanding of 3D concepts
  • Familiarity with Xcode

Training program

01

AR concepts and capabilities

  • ARKit architecture
  • Scene understanding
  • Development environment setup
02

World Tracking

  • Plane detection
  • Object placement
  • Lighting estimation
03

World mapping

  • Advanced Features
04

Image tracking

  • Face tracking
  • Object detection
  • Persistent experiences
05

User Experience

  • AR interaction design
  • Performance optimization
  • Testing strategies
  • App Store guidelines

Delivery Methods

Online

  • Convenience of participating from anywhere
  • Interactive live sessions with trainer
  • Materials available for 30 days
  • No travel costs

On-site

  • Direct contact with trainer and group
  • Intensive hands-on workshops
  • Networking with other participants
  • Full focus on learning

Frequently asked questions

What are the prerequisites for this training?

For Building AR Applications for iPhone and iPad we recommend: Knowledge of Swift programming; Experience with iOS development; Understanding of 3D concepts.

What is the format and duration of this training?

The training lasts 2 days and is available in online and on-site format. Sessions run from 9:00 AM to 4:00 PM. We can also customize the schedule to fit your team's needs.

Who is this training designed for?

This training is designed for: iOS developers expanding into AR development; Mobile application programmers interested in AR; Game developers building AR experiences.

Kamil Gabryszewski
Kamil Gabryszewski Opiekun szkolenia

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Funding Options

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Up to 80%

Development Services Database

Up to 80% funding for SMEs from EU funds

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Up to 100%

National Training Fund

Up to 100% funding for employers

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We train teams at Poland's largest companies

ING Bank - EITT client
mBank - EITT client
PKO Bank Polski - EITT client
PZU - EITT client
Allianz - EITT client
T-Mobile - EITT client
KGHM - EITT client
PGE - EITT client
IKEA - EITT client
InPost - EITT client
Leroy Merlin - EITT client
ZUS - EITT client

Interested in this training?

Contact us - we'll prepare an offer tailored to your organization's needs.

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